Realistic dice collisions physics, gravity simulation, dice collisions sound. Nice music. End of game animations. Play with two or with one dice. Play against an AI or hot-seat. Change backgrounds. Change player's names and score limit...
Realistic dice collisions physics, gravity simulation, dice collisions sound. Nice music. End of game animations. Play with two or with one dice. Play against an AI or hot-seat. Change backgrounds. Change player's names and score limit. GAME RULES: - The game has 2 players, playing in rounds. The first player to play the first round is determined randomly. - In each turn, a player rolls a dice as many times as he wishes. Each result get added to his ROUND score. - BUT, if the player rolls 1, all his ROUND score gets lost. After that, it's the next player's turn. - A player looses his ENTIRE score when he rolls two 6 in a row, or two simultaneously for two dice game mode. After that, it's the next player's turn. - The player can choose to 'Hold', which means that his ROUND score gets added to his TOTAL score. After that, it's the next player's turn. - The first player to reach 100 (the number can be changed in the options) points in totalwins the game.